As we indicated in our previous announcement, as of January 16, 2011, we are unfortunately no longer able to sell or operate Stargate Resistance. We are actively evaluating options for Cheyenne Mountain Entertainment, Inc. and its products, and will update you as soon as additional information is available. Thank you for your continued support.
Cheyenne Mountain, the developer behind the long-awaited Stargate MMO Stargate Worlds, has released a letter to fans thanking them for hanging during the recent turmoil.
The game has been in trouble for quite some time due to insufficient financial backing. Last month it was announced that the game was to be put on hold until more cash was found, but things finally seem to be on the up according to this post from CME.
It’s great to be backâ€ the writer states, “We know you expect nothing less than the AAA content in Stargate Worlds our development team is working hard to give you along with some additional exciting news we will be revealing very soon! We want to thank everyone for their continued support and passion for Stargate Worlds and we can’t wait to show you more of what we’ve been cooking up over here.
The next 6 days may finally bring a resolution to the curious case of the Stargate Worlds on again off again saga that has plagued the developer FireSky for several months, according to reports the development studio has until the 1st August to raise $8 million dollars or face having the license pulled by MGM.
At this present time, the company’s last hope appears to stand with a group of doctors who are considering making the investment into the continuing development of the game. This cash infusion would keep the lights on, and all it to pay off back wages and actually launch Stargate Worlds in the 4th quarter of 2009.
Shane Hensley, who is heading up a separate project at FireSky Studios, and also serves as the company’s Director of New Business Development, responded to the report: “We do continue to talk to investors, including the doctors.â€
He went on to say that the company has never considered scrapping Stargate Worlds, and denied that the license was on the verge of being pulled.
“MGM certainly isn’t thrilled with our current situation, but neither do we have any specific indication they’re pulling the license on any particular dateâ€.
“Overall, funding is obviously a huge challenge for us, but our management is working on it daily,â€ Hensley said. “Its visible progress and we obviously have great faith. The struggle has been more than most could bear, but there are a few here that have independent means or significant personal investment that have been able to ride it out.â€
According to a leaked online report which is currently being circulated by ‘Associated Content‘, Stargate Worlds is aiming for 4Q 2009 official release just in time for the Christmas period.
A note from the developers
Stargate Worlds will be based on the hit television show, Stargate SG-1. An MMORPG game placed in a science-fiction universe of this magnitude has been long desired by fans worldwide. The storyline will highlight the earlier seasons of the show and the main setting at release will be the Milky Way Galaxy. The war between Goa’uld and the Tau’ri rages on, one of the many conflicts between various different races from the hit Sci Fi show.
Players will be able to choose certain archetypes, which operate differently from other traditional MMORPGs. There is no particular ‘tank’ class or ‘healer’ class. Instead, a highly flexible tech tree can be used to customize your character in endless ways. Each archetype will have three specialization trees that give the player the ability to have hybrid roles. Combat will emphasize first-person shooter concepts and tactical gameplay. The weapons will be diverse and the enemy AI will prove to be a challenge.
Whether this time frame will be kept is still unknown as the game has been in pre production for several years.
With the rumour mill in over drive regarding the fate of Stargate Worlds, the developers of the game, have released an official press release stating that development is still very much in progress.
This announcement by the developers comes hot off the recently published statement in which Brad Wright, all but much implies that Stargate Worlds was most likely never going to get released, wether this implication was due to a lack of communication between the developing studio and the head of the Stargate Franchise is not currently known.
You can read the official press release below
Our official response is that the lights here are still on and the development team is working hard every day to get this game built.
I’ve been asked from many corners lately to provide an official response to a story circulated by Gateworld.net. I spoke with Darren Sumner, the author of the story, soon after it was posted and gave him a detailed response to the article which he decided not to publish.
Our official response is that the lights here are still on and the development team is working hard every day to get this game built. Team members are in the office seven days a week to deliver Stargate Worlds. Brad Wright is the Stargate expert and a creative consultant on Stargate Worlds who advises us on the story; unfortunately we had not recently updated him on our progress or the impact from the current global economic crisis, and he was not fully aware of the continuing progress on our game.
It’s true that the production of Stargate Worlds has been significantly impacted by the greatest worldwide economic downturn in decades, but we are still raising enough money from angel investors to keep the dev team working.
We are currently negotiating several deals that will cover our financial responsibilities and fund the remainder of development. When we sign those deals, you’ll hear about it. Until then, we’ll keep building Stargate Worlds, because right now, that’s the only thing that matters to us.
It is worth noting that unless an official statement has been released by the developers regarding the fate of Stargate Worlds, then all other announcements and news related articles should be taken lightly when making assumptions regarding its fate.
The Stargate Worlds art team have been hot on their heels recently with the release of even more in game screen shots from the highly anticipated Stargate Worlds.
This latest screen shot shows off a soldier wearing Tier 4 Ablative Armour, along with a Tier 5 PVK Advanced Sub-Machine Gun.
An official release date has still to be announced for Stargate Worlds, however the studio behind the development of the game have been rumoured to release the game sometime during 2009.
The devlopment of Stargate Worlds is continuing with a schedule release date for sometime in 2009, an official announcement is yet to be made on the games official launch date however the Stargate Archive can bring you even more details on this up and coming game.
The Stargate SG1 team will be making an official appearance in the game, below is the official in game image released by the games devlopers.
The current global economic crisis is affecting the business community on a much larger scale than previously thought, the latest company to be affected by the current economic turmoil is Stargate Worlds publisher Cheyenne Mountain Entertainment.
The popular online gaming resource Gamsutra approached Cheyenne Mountain’s Kevin Balentine and he has confirmed officially that the company is facing cash flow challenges.
Meanwhile, though, Balentine claims that Stargate Worlds is still moving forward. “We recently completed a successful phase of closed beta testing and we will start a second phase early in 2009,” he notes, calling the community thus far “fantastic.”
It is still un known if the current cash flow problem with delay the official launch of Stargate Worlds which has been slated for some time in 2009.
Welcome to issue No. 2 of the Stargate Worlds Newsletter! We’re here to give you an insider’s look at Stargate Worlds and a sneak peek at the closed beta.
We’ve been getting a lot of questions from fans asking about in-game events, and we’re delivering answers. Check out this video of a Goa’uld mother ship being blown out of orbit over Tollana! We will be hosting many events like this one throughout the beta and live game. Even if you’re not in the beta, don’t worry, you’ll get to experience awe inspiring explosions, raids and more.
The latest build of the game added several cool features, including maps and mini maps, the Harset quest set and Reverse Engineering of items. If you’re in the beta, be sure to check out these new additions and let us know what you think.
Jaffa – Crocodile Armor
The Jaffa were originally bred by the Goa’uld to be the perfect warrior and servant. Their culture embraced the role of servant to the gods. The Jaffa even carry the larval stage of the Goa’uld within their own bodies until they mature, gaining phenomenal healing abilities. They excel at both physical feats of strength and mental machinations, making them superb tacticians.
Ground Blast: Jaffa are the masters of the Staff Weapon, utilizing its substantial versatility. By targeting the ground near their enemies’ feet, the Jaffa can unleash a mighty blast that causes Area damage and can knock enemies off their feet.
Kree!: When used against enemy Jaffa this ability places that target into a confused state as the enemy Jaffa questions its allegiance, attacking it’s former allies.
Stargate World’s Weekly Videos
If you haven’t checked it out lately, the video podcasts on StargateWorlds.com and the Stargate Worlds YouTube Channel are growing almost every day. You can see interviews with the people building the game and get detailed insight into the development process.